Collaborology Course
An internationally federated course education design project, Inter University Centre Dubrovnik, Croatia, October 1–9, 2016.

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Competition — in business, politic and academia — has created a certain human world whose limits we are beginning to see. Collaboration offers us a new way to evolve, to make work effective and meaningful, to re-create our businesses and institutions, and to reach new heights of thriving in synergy with all. Collaborology 2016 is a strategic educational project whose goal is to streamline and federate a variety of collaboration-based developments.

By creating Collaborology we build upon the work and visions of:

  • Buckminster Fuller, who already in the 1960s saw that competition was weighing us down, and began to create his IT-enabled World Game, through which the people and their leaders can see the world as one, and collaborate on making it work for all, and reach the end of scarcity​;
  • Doug Engelbart, who already in the 1960s developed information technology to enable us to think together and solve our increasingly complex problems​;
  • Aurelioi Peccei, who already in the 1960s developed The Club of rome to help the humanity find a new course​; and,
  • Erich Jantsch, who already in the 1960s foresaw that «the university should make structural changes within itself toward a new purpose of enhancing society's capability for continuous self-renewal. and of our other great forefathers.

We follow the indictment of Vannevar Bush, and underake to not only organize ande make available a broad variety of contemporary state-of-the-art resources, both technological and humanistic, that will enable us to continue; we also organize the very organization of knowledge in a new way, and thereby undertake to make also Bush's vision come true.

CONTEXT(Help)
Collaborology Course
Principles of Collaborology »Principles of Collaborology
KF – Collaborative Action »KF – Collaborative Action
Community of Impact »Community of Impact
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