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                             | Module: Collective Intelligence by Knowledge Federation  Component1 #378906 From a collection of insights, each of which is in principle capable of re-directing us toward a new Renaissance, and toward thriving, we arrive at a general key insight — namely that we the people have all but lost the ability to create and share basic direction-changing insights, of the kind that might now make a difference that makes a difference. A view of a leverage point, and of a key question, follows: Can we rebuild communication? |  | Title
   Collective Intelligence by Knowledge Federation
   Description   From a collection of insights, each of which is in principle capable of re-directing us toward a new Renaissance, and toward thriving, we arrive at a general key insight — namely that we the people have all but lost the ability to create and share basic direction-changing insights, of the kind that might now make a difference that makes a difference. A view of a leverage point, and of a key question, follows: Can we rebuild communication? (It will turn out that this question is a pattern shared by four historical visionaries, Bush, Fuller, Engelbart and Jantsch; this will further energize our quest.) This module will then initiate an organization of a variety of resources that might help us tackle this key challenge — and open up an illuminated (by suitable information) space for creating suitable projects.   Synopsis   1. Four Insights To Begin the Renaissance  
 2. Four Insights by Historical Visionaries1.1 Technological view (Information Age Paradox): Information technology did not really improve our communication about the things that truly matter (this insight is supported by a collection of rather spectacular examples) 1.2 Political view: By learning to see the systems, not the symptoms they produce, we become empowered to (…) (further spectacular examples) 1.3 Pragmatic view (Convenience Paradox): When we learn to base our pursuit of happiness on good information, the nature and the direction of this pursuit will radically change (here too…) 1.4 Fundamental view: We are building a culture on a ‘faulty foundation’ — this follows from some of the core insights reached in 20th century science and philosophy (…)  
 
 2.1 Vannevar Bush: Organizing our knowledge/ synthesizing connecting insights, with the help of technology, is the task that must be given highest priority 2.2 Doug Engelbart: Information technology can help us create a ‘collective mind’ and enable us to think, create and solve problems together 2.3 Erich Jantsch: Innovation must become systemic; (design for) evolution is the key to large-scale systemic change 2.4 Bucky Fuller: We have sufficient resources to thrive; but to get there, we must learn to collaborate and not compete; the World Game exemplar 3. Four Leverage Points In a Strategy To Rebuild Communication
   4. Four Methods with Corresponding Prototypes3.1 Foundations (epistemology): The assumption that the purpose of information is to tell us how reality really is has been discredited; beyond it, a wealth of possibilities open up 3.2 Methodology: The ‘scientific method’ was never really created for the purpose; but it can be tuned  to the purpose 3.3 Social organization of knowledge work: We can function as parts in a collective mind, instead of just massively broadcasting documents 3.4 Education: This is the The Game-Changing Game strategy — to do systemic change, we empower the next generation to embody new systems  
 
 4.1 Design epistemology: Considering information, knowledge and knowledge works as parts in a larger system, that must fulfill certain roles; then designing them accordingly) 4.2 Polyscopy: A ’scientific’ approach to knowledge capable of organizing and reconciling multiple views, on multiple levels of generality, and (most importantly) of synthesizing big-picture views or gestalts 4.3 Knowledge Federation: A strategy and method to rewire the ‘collective mind’ 4.4 Tesla and the Nature of Creativity: A method to federate culture-changing scientific insights; corresponding prototype and experiences with making it part of the public sphere. 
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