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Design for sustainability Kwestie1 #333179 Gathering here resources and discussions on design for sustainability not approached directly as patterns in an obvious manner. | |
+Citaten (4) - CitatenVoeg citaat toeList by: CiterankMapLink[2] Article in R&D magazine (Comment by Kevin Parcell)
Citerend uit: 7 June 2014 Publication info: Jun 7 2014 3:46AM Geciteerd door: Helene Finidori 2:02 PM 7 June 2014 GMT URL:
| Fragment- Here's a link to an interesting article published today at R&D Magazine for your general discussion:
http://www.rdmag.com/a...#
The article offers this "partial checklist" of considerations for site selection, arranged alphabetically by authors:
"Access to academic facilities Access to locally manufactured/supplied materials Access to traditional shipping routes/modes Ecological restoration possibilities Environmentally sensitive areas Existing and potential parking characteristics Historical uses Mass transit access Natural drainage patterns Natural vegetation Potential building configuration placement choices Potential employee housing distribution map Prevailing weather patterns Soil analysis and contamination concerns Solar orientation Stormwater retention capabilities Surface and subsurface rock strata Topographical survey Traditional insect habitat Utility access for special purpose lab equipment Zoning and neighborhood characteristics"
Perhaps "alphabetical" to duck debate on rank, and considering the inset graphing of "where sustainable projects reside", there doesn't appear to be much consensus.
Lot's of food for thought. For example, what does "prevailing weather patterns" mean in the midst of climate change? Most interesting to me at the moment is the top subheading: "Lower energy operating costs outweigh the extra cost to install sustainable systems." However, nature works this way too, if we consider *cost* as physical work. Unique life surrounding deep ocean vents is an example, which forms locally dominate those migrating from above that draw on the more permanent sunlight and come down for lunch, but the dark, cold journey makes this an energy trade. And here's the core:
A regenerative commons has an energy supply that costs the same or less than that of competing systems.
Keeping in mind that creatures eat each other for energy, systems with relatively lower energy costs tend to be food for other systems as everything sustainable moves towards *balance*. In that regard, today, the challenge is renewable-energy storage. Sunlight is cheap and fast, but storage is tough, nature solves this with biomass.
Managed forests are a deep solution for people and planet because they have this element, which is good to go in the search for the pattern language of "sustainability" in nature: *Value loops*.
Another crucial element is "prosperity", which might usefully be equated with *beauty*. It's "what's for lunch", as the saying goes.
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Link[3] Up and down the ladder of abstraction
Citerend uit: Bret Victor - Designer Publication info: Oct 2011 Geciteerd door: Helene Finidori 9:06 AM 12 June 2014 GMT URL: | Fragment- "How can we design systems when we don't know what we're doing?
The most exciting engineering challenges lie on the boundary of theory and the unknown. Not so unknown that they're hopeless, but not enough theory to predict the results of our decisions. Systems at this boundary often rely on emergent behavior — high-level effects that arise indirectly from low-level interactions.
When designing at this boundary, the challenge lies not in constructing the system, but in understanding it. In the absence of theory, we must develop an intuition to guide our decisions. The design process is thus one of exploration and discovery.
How do we explore? If you move to a new city, you might learn the territory by walking around. Or you might peruse a map. But far more effective than either is both together — a street-level experience with higher-level guidance.
Likewise, the most powerful way to gain insight into a system is by moving between levels of abstraction. Many designers do this instinctively. But it's easy to get stuck on the ground, experiencing concrete systems with no higher-level view. It's also easy to get stuck in the clouds, working entirely with abstract equations or aggregate statistics.
This interactive essay presents the ladder of abstraction, a technique for thinking explicitly about these levels, so a designer can move among them consciously and confidently.
I believe that an essential skill of the modern system designer will be using the interactive medium to move fluidly around the ladder of abstraction."
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