|
Association rule learning Component1 #292451 Association rule learning is a popular and well researched method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using different measures of interestingness. | Association rule learningFrom Wikipedia, the free encyclopedia Association rule learning is a popular and well researched method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using different measures of interestingness.[1] Based on the concept of strong rules, Rakesh Agrawal et al.[2] introduced association rules for discovering regularities between products in large-scale transaction data recorded by point-of-sale (POS) systems in supermarkets. For example, the rule found in the sales data of a supermarket would indicate that if a customer buys onions and potatoes together, he or she is likely to also buy hamburger meat. Such information can be used as the basis for decisions about marketing activities such as, e.g., promotional pricing or product placements. In addition to the above example from market basket analysis association rules are employed today in many application areas including Web usage mining, intrusion detection, Continuous production, and bioinformatics. As opposed to sequence mining, association rule learning typically does not consider the order of items either within a transaction or across transactions. Definition[edit] Example database with 4 items and 5 transactions transaction ID | milk | bread | butter | beer | 1 | 1 | 1 | 0 | 0 | 2 | 0 | 0 | 1 | 0 | 3 | 0 | 0 | 0 | 1 | 4 | 1 | 1 | 1 | 0 | 5 | 0 | 1 | 0 | 0 | Following the original definition by Agrawal et al.[2] the problem of association rule mining is defined as: Let be a set of binary attributes called items. Let be a set of transactions called the database. Each transaction in has a unique transaction ID and contains a subset of the items in . A rule is defined as an implication of the form where and . The sets of items (for short itemsets) and are calledantecedent (left-hand-side or LHS) and consequent (right-hand-side or RHS) of the rule respectively. To illustrate the concepts, we use a small example from the supermarket domain. The set of items is and a small database containing the items (1 codes presence and 0 absence of an item in a transaction) is shown in the table to the right. An example rule for the supermarket could be meaning that if butter and bread are bought, customers also buy milk. Note: this example is extremely small. In practical applications, a rule needs a support of several hundred transactions before it can be considered statistically significant, and datasets often contain thousands or millions of transactions. Useful Concepts[edit]To select interesting rules from the set of all possible rules, constraints on various measures of significance and interest can be used. The best-known constraints are minimum thresholds on support and confidence. - The support of an itemset is defined as the proportion of transactions in the data set which contain the itemset. In the example database, the itemset has a support of since it occurs in 20% of all transactions (1 out of 5 transactions).
- The confidence of a rule is defined . For example, the rule has a confidence of in the database, which means that for 100% of the transactions containing butter and bread the rule is correct (100% of the times a customer buys butter and bread, milk is bought as well). Be careful when reading the expression: here supp(X∪Y) means "support for occurrences of transactions where X and Y both appear", not "support for occurrences of transactions where either X or Y appears", the latter interpretation arising because set union is equivalent to logical disjunction. The argument of is a set of preconditions, and thus becomes more restrictive as it grows (instead of more inclusive).
- Confidence can be interpreted as an estimate of the probability , the probability of finding the RHS of the rule in transactions under the condition that these transactions also contain the LHS.[3]
- The lift of a rule is defined as or the ratio of the observed support to that expected if X and Y were independent. The rule has a lift of .
- The conviction of a rule is defined as . The rule has a conviction of , and can be interpreted as the ratio of the expected frequency that X occurs without Y (that is to say, the frequency that the rule makes an incorrect prediction) if X and Y were independent divided by the observed frequency of incorrect predictions. In this example, the conviction value of 1.2 shows that the rule would be incorrect 20% more often (1.2 times as often) if the association between X and Y was purely random chance.
Process[edit]Frequent itemset lattice, where the color of the box indicates how many transactions contain the combination of items. Note that lower levels of the lattice can contain at most the minimum number of their parents' items; e.g. {ac} can have only at most items. This is called the downward-closure property. [2]Association rules are usually required to satisfy a user-specified minimum support and a user-specified minimum confidence at the same time. Association rule generation is usually split up into two separate steps: - First, minimum support is applied to find all frequent itemsets in a database.
- Second, these frequent itemsets and the minimum confidence constraint are used to form rules.
While the second step is straightforward, the first step needs more attention. Finding all frequent itemsets in a database is difficult since it involves searching all possible itemsets (item combinations). The set of possible itemsets is thepower set over and has size (excluding the empty set which is not a valid itemset). Although the size of the powerset grows exponentially in the number of items in , efficient search is possible using the downward-closure property of support[2][4] (also called anti-monotonicity[5]) which guarantees that for a frequent itemset, all its subsets are also frequent and thus for an infrequent itemset, all its supersets must also be infrequent. Exploiting this property, efficient algorithms (e.g., Apriori[6] and Eclat[7]) can find all frequent itemsets. History[edit]The concept of association rules was popularised particularly due to the 1993 article of Agrawal et al.,[2] which has acquired more than 6000 citations according to Google Scholar, as of March 2008, and is thus one of the most cited papers in the Data Mining field. However, it is possible that what is now called "association rules" is similar to what appears in the 1966 paper[8] on GUHA, a general data mining method developed by Petr Hájek et al.[9] Alternative measures of interestingness[edit]Next to confidence also other measures of interestingness for rules were proposed. Some popular measures are: - Lift (originally called interest)[14]
A definition of these measures can be found here. Several more measures are presented and compared by Tan et al.[15]Looking for techniques that can model what the user has known (and using this models as interestingness measures) is currently an active research trend under the name of "Subjective Interestingness" Statistically sound associations[edit]One limitation of the standard approach to discovering associations is that by searching massive numbers of possible associations to look for collections of items that appear to be associated, there is a large risk of finding many spurious associations. These are collections of items that co-occur with unexpected frequency in the data, but only do so by chance. For example, suppose we are considering a collection of 10,000 items and looking for rules containing two items in the left-hand-side and 1 item in the right-hand-side. There are approximately 1,000,000,000,000 such rules. If we apply a statistical test for independence with a significance level of 0.05 it means there is only a 5% chance of accepting a rule if there is no association. If we assume there are no associations, we should nonetheless expect to find 50,000,000,000 rules. Statistically sound association discovery[16][17] controls this risk, in most cases reducing the risk of finding anyspurious associations to a user-specified significance level. Algorithms[edit]Many algorithms for generating association rules were presented over time. Some well known algorithms are Apriori, Eclat and FP-Growth, but they only do half the job, since they are algorithms for mining frequent itemsets. Another step needs to be done after to generate rules from frequent itemsets found in a database. Apriori algorithm[edit]Apriori[6] is the best-known algorithm to mine association rules. It uses a breadth-first search strategy to count the support of itemsets and uses a candidate generation function which exploits the downward closure property of support. Eclat algorithm[edit]Eclat[7] is a depth-first search algorithm using set intersection. FP-growth algorithm[edit]FP stands for frequent pattern. FP growth In the first pass, the algorithm counts occurrence of items (attribute-value pairs) in the dataset, and stores them to 'header table'. In the second pass, it builds the FP-tree structure by inserting instances. Items in each instance have to be sorted by descending order of their frequency in the dataset, so that the tree can be processed quickly. Items in each instance that do not meet minimum coverage threshold are discarded. If many instances share most frequent items, FP-tree provides high compression close to tree root. Recursive processing of this compressed version of main dataset grows large item sets directly, instead of generating candidate items and testing them against the entire database. Growth starts from the bottom of the header table (having longest branches), by finding all instances matching given condition. New tree is created, with counts projected from the original tree corresponding to the set of instances that are conditional on the attribute, with each node getting sum of its children counts. Recursive growth ends when no individual items conditional on the attribute meet minimum support threshold, and processing continues on the remaining header items of the original FP-tree. Once the recursive process has completed, all large item sets with minimum coverage have been found, and association rule creation begins.[18] GUHA procedure ASSOC[edit]GUHA is a general method for exploratory data analysis that has theoretical foundations in observational calculi.[19] The ASSOC procedure[20] is a GUHA method which mines for generalized association rules using fast bitstringsoperations. The association rules mined by this method are more general than those output by apriori, for example "items" can be connected both with conjunction and disjunctions and the relation between antecedent and consequent of the rule is not restricted to setting minimum support and confidence as in apriori: an arbitrary combination of supported interest measures can be used. OPUS search[edit]OPUS is an efficient algorithm for rule discovery that, in contrast to most alternatives, does not require either monotone or anti-monotone constraints such as minimum support.[21] Initially used to find rules for a fixed consequent[21][22] it has subsequently been extended to find rules with any item as a consequent.[23] OPUS search is the core technology in the popular Magnum Opus association discovery system. A famous story about association rule mining is the "beer and diaper" story. A purported survey of behavior of supermarket shoppers discovered that customers (presumably young men) who buy diapers tend also to buy beer. This anecdote became popular as an example of how unexpected association rules might be found from everyday data. There are varying opinions as to how much of the story is true.[24] Daniel Powers says:[24] In 1992, Thomas Blischok, manager of a retail consulting group at Teradata, and his staff prepared an analysis of 1.2 million market baskets from about 25 Osco Drug stores. Database queries were developed to identify affinities. The analysis "did discover that between 5:00 and 7:00 p.m. that consumers bought beer and diapers". Osco managers did NOT exploit the beer and diapers relationship by moving the products closer together on the shelves.
Other types of association mining[edit]Contrast set learning is a form of associative learning. Contrast set learners use rules that differ meaningfully in their distribution across subsets.[25] Weighted class learning is another form of associative learning in which weight may be assigned to classes to give focus to a particular issue of concern for the consumer of the data mining results. High-order pattern discovery techniques facilitate the capture of high-order (polythetic) patterns or event associations that are intrinsic to complex real-world data. [26] K-optimal pattern discovery provides an alternative to the standard approach to association rule learning that requires that each pattern appear frequently in the data. Generalized Association Rules hierarchical taxonomy (concept hierarchy) Quantitative Association Rules categorical and quantitative data [27] Interval Data Association Rules e.g. partition the age into 5-year-increment ranged Maximal Association Rules Sequential pattern mining discovers subsequences that are common to more than minsup sequences in a sequence database, where minsup is set by the user. A sequence is an ordered list of transactions.[28] Sequential Rules discovering relationships between items while considering the time ordering. It is generally applied on a sequence database. For example, a sequential rule found in database of sequences of customer transactions can be that customers who bought a computer and CD-Roms, later bought a webcam, with a given confidence and support. Warmr is shipped as part of the ACE data mining suite. It allows association rule learning for first order relational rules.[29] See also[edit]References[edit] - Jump up^ Piatetsky-Shapiro, Gregory (1991), Discovery, analysis, and presentation of strong rules, in Piatetsky-Shapiro, Gregory; and Frawley, William J.; eds., Knowledge Discovery in Databases, AAAI/MIT Press, Cambridge, MA.
- ^ Jump up to:a b c d e Agrawal, R.; Imieliński, T.; Swami, A. (1993). "Mining association rules between sets of items in large databases".Proceedings of the 1993 ACM SIGMOD international conference on Management of data - SIGMOD '93. p. 207.doi:10.1145/170035.170072. ISBN 0897915925. edit
- Jump up^ Hipp, J.; Güntzer, U.; Nakhaeizadeh, G. (2000). "Algorithms for association rule mining --- a general survey and comparison". ACM SIGKDD Explorations Newsletter 2: 58. doi:10.1145/360402.360421. edit
- Jump up^ Tan, Pang-Ning; Michael, Steinbach; Kumar, Vipin (2005). "Chapter 6. Association Analysis: Basic Concepts and Algorithms". Introduction to Data Mining. Addison-Wesley. ISBN 0-321-32136-7.
- Jump up^ Pei, Jian; Han, Jiawei; and Lakshmanan, Laks V. S.; Mining frequent itemsets with convertible constraints, in Proceedings of the 17th International Conference on Data Engineering, April 2–6, 2001, Heidelberg, Germany, 2001, pages 433-442
- ^ Jump up to:a b Agrawal, Rakesh; and Srikant, Ramakrishnan; Fast algorithms for mining association rules in large databases, in Bocca, Jorge B.; Jarke, Matthias; and Zaniolo, Carlo; editors, Proceedings of the 20th International Conference on Very Large Data Bases (VLDB), Santiago, Chile, September 1994, pages 487-499
- ^ Jump up to:a b Zaki, M. J. (2000). "Scalable algorithms for association mining". IEEE Transactions on Knowledge and Data Engineering 12 (3): 372–390. doi:10.1109/69.846291. edit
- Jump up^ Hájek, Petr; Havel, Ivan; Chytil, Metoděj; The GUHA method of automatic hypotheses determination, Computing 1 (1966) 293-308
- Jump up^ Hájek, Petr; Feglar, Tomas; Rauch, Jan; and Coufal, David; The GUHA method, data preprocessing and mining, Database Support for Data Mining Applications, Springer, 2004, ISBN 978-3-540-22479-2
- Jump up^ Omiecinski, Edward R.; Alternative interest measures for mining associations in databases, IEEE Transactions on Knowledge and Data Engineering, 15(1):57-69, Jan/Feb 2003
- Jump up^ Aggarwal, Charu C.; and Yu, Philip S.; A new framework for itemset generation, in PODS 98, Symposium on Principles of Database Systems, Seattle, WA, USA, 1998, pages 18-24
- Jump up^ Brin, Sergey; Motwani, Rajeev; Ullman, Jeffrey D.; and Tsur, Shalom; Dynamic itemset counting and implication rules for market basket data, in SIGMOD 1997, Proceedings of the ACM SIGMOD International Conference on Management of Data (SIGMOD 1997), Tucson, Arizona, USA, May 1997, pp. 255-264
- Jump up^ Piatetsky-Shapiro, Gregory; Discovery, analysis, and presentation of strong rules, Knowledge Discovery in Databases, 1991, pp. 229-248
- Jump up^ Brin, Sergey; Motwani, Rajeev; Ullman, Jeffrey D.; and Tsur, Shalom; Dynamic itemset counting and implication rules for market basket data, in SIGMOD 1997, Proceedings of the ACM SIGMOD International Conference on Management of Data (SIGMOD 1997), Tucson, Arizona, USA, May 1997, pp. 265-276
- Jump up^ Tan, Pang-Ning; Kumar, Vipin; and Srivastava, Jaideep; Selecting the right objective measure for association analysis, Information Systems, 29(4):293-313, 2004
- Jump up^ Webb, Geoffrey I. (2007); Discovering Significant Patterns, Machine Learning 68(1), Netherlands: Springer, pp. 1-33online access
- Jump up^ Gionis, Aristides; Mannila, Heikki; Mielikäinen, Taneli; and Tsaparas, Panayiotis; Assessing Data Mining Results via Swap Randomization, ACM Transactions on Knowledge Discovery from Data (TKDD), Volume 1, Issue 3 (December 2007), Article No. 14
- Jump up^ Witten, Frank, Hall: Data mining practical machine learning tools and techniques, 3rd edition
- Jump up^ Rauch, Jan; Logical calculi for knowledge discovery in databases, in Proceedings of the First European Symposium on Principles of Data Mining and Knowledge Discovery, Springer, 1997, pp. 47-57
- Jump up^ Hájek, Petr; and Havránek, Tomáš (1978). Mechanizing Hypothesis Formation: Mathematical Foundations for a General Theory. Springer-Verlag. ISBN 3-540-08738-9.
- ^ Jump up to:a b Webb, Geoffrey I. (1995); OPUS: An Efficient Admissible Algorithm for Unordered Search, Journal of Artificial Intelligence Research 3, Menlo Park, CA: AAAI Press, pp. 431-465 online access
- Jump up^ Bayardo, Roberto J., Jr.; Agrawal, Rakesh; Gunopulos, Dimitrios (2000). "Constraint-based rule mining in large, dense databases". Data Mining and Knowledge Discovery 4 (2): 217–240. doi:10.1023/A:1009895914772.
- Jump up^ Webb, Geoffrey I. (2000); Efficient Search for Association Rules, in Ramakrishnan, Raghu; and Stolfo, Sal; eds.;Proceedings of the Sixth ACM SIGKDD International Conference on Knowledge Discovery and Data Mining (KDD-2000), Boston, MA, New York, NY: The Association for Computing Machinery, pp. 99-107 online access
- ^ Jump up to:a b http://www.dssresources.com/newsletters/66.php
- Jump up^ Menzies, Tim; and Hu, Ying; Data Mining for Very Busy People, IEEE Computer, October 2003, pp. 18-25
- Jump up^ Wong, Andrew K.C.; Wang, Yang (1997). "High-order pattern discovery from discrete-valued data". IEEE Transactions on Knowledge and Data Engineering (TKDE): 877–893.
- Jump up^ Salleb-Aouissi, Ansaf; Vrain, Christel; and Nortet, Cyril (2007). "QuantMiner: A Genetic Algorithm for Mining Quantitative Association Rules". International Joint Conference on Artificial Intelligence (IJCAI): 1035–1040.
- Jump up^ Zaki, Mohammed J. (2001); SPADE: An Efficient Algorithm for Mining Frequent Sequences, Machine Learning Journal, 42, pp. 31–60
- Jump up^ http://www.ncbi.nlm.nih.gov/pubmed/11272703
External links[edit]Bibliographies[edit]Implementations[edit] - SIPINA, a free, academic data mining sotware which includes a model for association rule learning.
- Pervasive DataRush, data mining platform for big data, includes association rule mining
- KXEN, a commercial Data Mining software
- Silverlight widget for live demonstration of association rule mining using Apriori algorithm
- RapidMiner, a free Java data mining software suite (Community Edition: GNU)
- Orange, a free data mining software suite, module orngAssoc
- Ruby implementation (AI4R)
- arules, a package for mining association rules and frequent itemsets with R
- Christian Borgelt's implementation of Apriori, FP-Growth and Eclat
- Frequent Itemset Mining Implementations Repository (FIMI)
- Frequent pattern mining implementations from Bart Goethals
- Weka, a collection of machine learning algorithms for data mining tasks written in Java
- KNIME an open source workflow oriented data preprocessing and analysis platform
- Zaki, Mohammed J.; Data Mining Software
- Magnum Opus, a system for statistically sound association discovery
- LISp Miner, mines for generalized (GUHA) association rules (uses bitstrings, not apriori algorithm)
- Ferda Dataminer, an extensible visual data mining platform, implements GUHA procedures ASSOC and features multirelational data mining
- STATISTICA, commercial statistics software with an Association Rules module
- SPMF, an open-source data mining platform offering more than 48 algorithms for association rule mining, itemset mining and sequential pattern mining. Includes a simple user interface and java source code is distributed under the GPL.
- ARtool, GPL Java association rule mining application with GUI, offering implementations of multiple algorithms for discovery of frequent patterns and extraction of association rules (includes Apriori and FPgrowth)
- EasyMiner, a web-based association rule mining system for interactive mining. Free demo. Based on LISp Miner
|
+Citaten (1) - CitatenVoeg citaat toeList by: CiterankMapLink[1] Wikipedia
Citerend uit: Various Geciteerd door: Roger Yau 1:44 PM 21 October 2013 GMT
Citerank: (28) 291862AODE - Averaged one-dependence estimatorsAveraged one-dependence estimators (AODE) is a probabilistic classification learning technique. It was developed to address the attribute-independence problem of the popular naive Bayes classifier. It frequently develops substantially more accurate classifiers than naive Bayes at the cost of a modest increase in the amount of computation.109FDEF6, 291863Artificial neural networkIn computer science and related fields, artificial neural networks are computational models inspired by animal central nervous systems (in particular the brain) that are capable of machine learning and pattern recognition. They are usually presented as systems of interconnected "neurons" that can compute values from inputs by feeding information through the network.109FDEF6, 291936BackpropagationBackpropagation, an abbreviation for "backward propagation of errors", is a common method of training artificial neural networks. From a desired output, the network learns from many inputs, similar to the way a child learns to identify a dog from examples of dogs.109FDEF6, 291937Bayesian statisticsBayesian statistics is a subset of the field of statistics in which the evidence about the true state of the world is expressed in terms of degrees of belief or, more specifically, Bayesian probabilities. Such an interpretation is only one of a number of interpretations of probability and there are other statistical techniques that are not based on "degrees of belief".109FDEF6, 291938Naive Bayes classifierA naive Bayes classifier is a simple probabilistic classifier based on applying Bayes' theorem with strong (naive) independence assumptions. A more descriptive term for the underlying probability model would be "independent feature model". An overview of statistical classifiers is given in the article on Pattern recognition.109FDEF6, 291939Bayesian networkA Bayesian network, Bayes network, belief network, Bayes(ian) model or probabilistic directed acyclic graphical model is a probabilistic graphical model (a type of statistical model) that represents a set of random variables and their conditional dependencies via a directed acyclic graph (DAG). For example, a Bayesian network could represent the probabilistic relationships between diseases and symptoms. 109FDEF6, 291941Case-based reasoningCase-based reasoning (CBR), broadly construed, is the process of solving new problems based on the solutions of similar past problems. An auto mechanic who fixes an engine by recalling another car that exhibited similar symptoms is using case-based reasoning. So, too, an engineer copying working elements of nature (practicing biomimicry), is treating nature as a database of solutions to problems. Case-based reasoning is a prominent kind of analogy making.109FDEF6, 291942Decision tree learningDecision tree learning uses a decision tree as a predictive model which maps observations about an item to conclusions about the item's target value. It is one of the predictive modelling approaches used in statistics, data mining and machine learning. More descriptive names for such tree models are classification trees or regression trees. In these tree structures, leaves represent class labels and branches represent conjunctions of features that lead to those class labels.109FDEF6, 291943Inductive logic programmingInductive logic programming (ILP) is a subfield of machine learning which uses logic programming as a uniform representation for examples, background knowledge and hypotheses. Given an encoding of the known background knowledge and a set of examples represented as a logical database of facts, an ILP system will derive a hypothesised logic program which entails all the positive and none of the negative examples.109FDEF6, 291944Gaussian process regression (Kriging)Kriging is a method to build an approximation of a function from a set of evaluations of the function at a finite set of points. The method originates from the domain of geostatistics and is now widely used in the domain of spatial analysis and computer experiments. The technique is also known as Gaussian process regression, Kolmogorov Wiener prediction, or Best Linear Unbiased Prediction.109FDEF6, 291945Gene expression programmingGene expression programming (GEP) is an evolutionary algorithm that creates computer programs or models. These computer programs are complex tree structures that learn and adapt by changing their sizes, shapes, and composition, much like a living organism. And like living organisms, the computer programs of GEP are also encoded in simple linear chromosomes of fixed length. Thus, GEP is a genotype-phenotype system.109FDEF6, 291946Group method of data handlingGroup method of data handling (GMDH) is a family of inductive algorithms for computer-based mathematical modeling of multi-parametric datasets that features fully automatic structural and parametric optimization of models.109FDEF6, 291947Learning automataA branch of the theory of adaptive control is devoted to learning automata surveyed by Narendra and Thathachar which were originally described explicitly as finite state automata. Learning automata select their current action based on past experiences from the environment.109FDEF6, 291948Supervised learningSupervised learning is the machine learning task of inferring a function from labeled training data.[1] The training data consist of a set of training examples. In supervised learning, each example is a pair consisting of an input object (typically a vector) and a desired output value (also called the supervisory signal). A supervised learning algorithm analyzes the training data and produces an inferred function, which can be used for mapping new examples. 25CBCBFF, 291950Unsupervised learningIn machine learning, the problem of unsupervised learning is that of trying to find hidden structure in unlabeled data. Since the examples given to the learner are unlabeled, there is no error or reward signal to evaluate a potential solution. This distinguishes unsupervised learning from supervised learning and reinforcement learning.25CBCBFF, 291951Reinforcement learningReinforcement learning is an area of machine learning inspired by behaviorist psychology, concerned with how software agents ought to take actions in an environment so as to maximize some notion of cumulative reward. The problem, due to its generality, is studied in many other disciplines, such as game theory, control theory, operations research, information theory, simulation-based optimization, statistics, and genetic algorithms.25CBCBFF, 292450Hierarchical clusteringIn data mining, hierarchical clustering is a method of cluster analysis which seeks to build a hierarchy of clusters. Strategies for hierarchical clustering generally fall into two types: Agglomerative: This is a "bottom up" approach: each observation starts in its own cluster, and pairs of clusters are merged as one moves up the hierarchy. Divisive: This is a "top down" approach: all observations start in one cluster, and splits are performed recursively as one moves down the hierarch109FDEF6, 292454Others25CBCBFF, 292455Learning Vector QuantizationIn computer science, Learning Vector Quantization (LVQ), is a prototype-based supervised classification algorithm. LVQ is the supervised counterpart of vector quantization systems. LVQ can be understood as a special case of an artificial neural network, more precisely, it applies a winner-take-all Hebbian learning-based approach. It is a precursor to Self-organizing maps (SOM) and related to Neural gas, and to the k-Nearest Neighbor algorithm (k-NN). LVQ was invented by Teuvo Kohonen.109FDEF6, 292463Logistic Model TreeLMT is a classification model with an associated supervised training algorithm that combines logistic regression (LR) and decision tree learning. Logistic model trees are based on the earlier idea of a model tree: a decision tree that has linear regression models at its leaves to provide a piecewise linear regression model (where ordinary decision trees with constants at their leaves would produce a piecewise constant model).109FDEF6, 292464Minimum message lengthMinimum message length (MML) is a formal information theory restatement of Occam's Razor: even when models are not equal in goodness of fit accuracy to the observed data, the one generating the shortest overall message is more likely to be correct (where the message consists of a statement of the model, followed by a statement of data encoded concisely using that model). MML was invented by Chris Wallace, first appearing in the seminal (Wallace and Boulton, 1968).109FDEF6, 292465Lazy learningIn artificial intelligence, lazy learning is a learning method in which generalization beyond the training data is delayed until a query is made to the system, as opposed to in eager learning, where the system tries to generalize the training data before receiving queries.109FDEF6, 292466Instance-based learninginstance-based learning or memory-based learning is a family of learning algorithms that, instead of performing explicit generalization, compare new problem instances with instances seen in training, which have been stored in memory. Instance-based learning is a kind of lazy learning.109FDEF6, 292475k-nearest neighbor algorithmIn pattern recognition, the k-nearest neighbor algorithm (k-NN) is a non-parametric method for classifying objects based on closest training examples in the feature space. k-NN is a type of instance-based learning, or lazy learning where the function is only approximated locally and all computation is deferred until classification. 109FDEF6, 292476Analogical modelingAnalogical modeling (hereafter AM) is a formal theory of exemplar-based analogical reasoning, proposed by Royal Skousen, professor of Linguistics and English language at Brigham Young University in Provo, Utah. It is applicable to language modeling and other categorization tasks. Analogical modeling is related to connectionism and nearest neighbor approaches, in that it is data-based rather than abstraction-based.109FDEF6, 292478Probably approximately correct learningIn this framework, the learner receives samples and must select a generalization function (called the hypothesis) from a certain class of possible functions. The goal is that, with high probability (the "probably" part), the selected function will have low generalization error (the "approximately correct" part). The learner must be able to learn the concept given any arbitrary approximation ratio, probability of success, or distribution of the samples.109FDEF6, 292480Ripple-down rulesRipple Down Rules is a way of approaching knowledge acquisition. Knowledge acquisition refers to the transfer of knowledge from human experts to knowledge based systems.109FDEF6, 292481Support vector machinesIn machine learning, support vector machines (SVMs, also support vector networks[1]) are supervised learning models with associated learning algorithms that analyze data and recognize patterns, used for classification and regression analysis. 109FDEF6 URL: |
|
|