Productivity
..."Goal" ; sString SrEd1

My Productivity goals stems from the beliefs that...

  1. Play yields more pleAsure than B(usiness) work.
    1. (ple)A(sant) ... have Fun than ... (symbolsH instance)
  2. Today's B(usiness) funds my Next pleAsure(s).
    1. Yesterday was good. Tomorrow can be better.
  3. Work should be as efficient as possible in order to scavenge Play time.
  4. An effective Plan will optimize these competing time allocations.

Navigation to a specific Node within a large Map can be difficult.  Fortunately, the Browser's display can be harvested, so that a link can be placed into an area that can be accessed more easily.

 

Candidates include ...

  • TW
  • DynaList
  • DiiGo
  • ...

 

^

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Productivity
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