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Hierarchical clustering Component1 #292450 In data mining, hierarchical clustering is a method of cluster analysis which seeks to build a hierarchy of clusters. Strategies for hierarchical clustering generally fall into two types: Agglomerative: This is a "bottom up" approach: each observation starts in its own cluster, and pairs of clusters are merged as one moves up the hierarchy. Divisive: This is a "top down" approach: all observations start in one cluster, and splits are performed recursively as one moves down the hierarch | Hierarchical clusteringFrom Wikipedia, the free encyclopedia In data mining, hierarchical clustering is a method of cluster analysis which seeks to build a hierarchy of clusters. Strategies for hierarchical clustering generally fall into two types: - Agglomerative: This is a "bottom up" approach: each observation starts in its own cluster, and pairs of clusters are merged as one moves up the hierarchy.
- Divisive: This is a "top down" approach: all observations start in one cluster, and splits are performed recursively as one moves down the hierarchy.
In general, the merges and splits are determined in a greedy manner. The results of hierarchical clustering are usually presented in a dendrogram. In the general case, the complexity of agglomerative clustering is , which makes them too slow for large data sets. Divisive clustering with an exhaustive search is , which is even worse. However, for some special cases, optimal efficient agglomerative methods (of complexity ) are known: SLINK[1] for single-linkage and CLINK[2] for complete-linkage clustering. Cluster dissimilarity[edit]In order to decide which clusters should be combined (for agglomerative), or where a cluster should be split (for divisive), a measure of dissimilarity between sets of observations is required. In most methods of hierarchical clustering, this is achieved by use of an appropriate metric (a measure of distance between pairs of observations), and a linkage criterion which specifies the dissimilarity of sets as a function of the pairwise distances of observations in the sets. The choice of an appropriate metric will influence the shape of the clusters, as some elements may be close to one another according to one distance and farther away according to another. For example, in a 2-dimensional space, the distance between the point (1,0) and the origin (0,0) is always 1 according to the usual norms, but the distance between the point (1,1) and the origin (0,0) can be 2, or 1 under Manhattan distance, Euclidean distance or maximum distance respectively. Some commonly used metrics for hierarchical clustering are:[3] For text or other non-numeric data, metrics such as the Hamming distance or Levenshtein distance are often used. A review of cluster analysis in health psychology research found that the most common distance measure in published studies in that research area is the Euclidean distance or the squared Euclidean distance.[citation needed] Linkage criteria[edit]The linkage criterion determines the distance between sets of observations as a function of the pairwise distances between observations. Some commonly used linkage criteria between two sets of observations A and B are:[4][5] where d is the chosen metric. Other linkage criteria include: - The sum of all intra-cluster variance.
- The decrease in variance for the cluster being merged (Ward's criterion).[6]
- The probability that candidate clusters spawn from the same distribution function (V-linkage).
- The product of in-degree and out-degree on a k-nearest-neighbor graph (graph degree linkage).[7]
- The increment of some cluster descriptor (i.e., a quantity defined for measuring the quality of a cluster) after merging two clusters.[8] [9] [10]
Discussion[edit]Hierarchical clustering has the distinct advantage that any valid measure of distance can be used. In fact, the observations themselves are not required: all that is used is a matrix of distances. Example for Agglomerative Clustering[edit]For example, suppose this data is to be clustered, and the Euclidean distance is the distance metric. Cutting the tree at a given height will give a partitioning clustering at a selected precision. In this example, cutting after the second row of the dendrogram will yield clusters {a} {b c} {d e} {f}. Cutting after the third row will yield clusters {a} {b c} {d e f}, which is a coarser clustering, with a smaller number of larger clusters. Raw data The hierarchical clustering dendrogram would be as such: Traditional representation This method builds the hierarchy from the individual elements by progressively merging clusters. In our example, we have six elements {a} {b} {c} {d} {e} and {f}. The first step is to determine which elements to merge in a cluster. Usually, we want to take the two closest elements, according to the chosen distance. Optionally, one can also construct a distance matrix at this stage, where the number in the i-th row j-th column is the distance between the i-th and j-th elements. Then, as clustering progresses, rows and columns are merged as the clusters are merged and the distances updated. This is a common way to implement this type of clustering, and has the benefit of caching distances between clusters. A simple agglomerative clustering algorithm is described in the single-linkage clustering page; it can easily be adapted to different types of linkage (see below). Suppose we have merged the two closest elements b and c, we now have the following clusters {a}, {b, c}, {d}, {e} and {f}, and want to merge them further. To do that, we need to take the distance between {a} and {b c}, and therefore define the distance between two clusters. Usually the distance between two clusters and is one of the following: -
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- The mean distance between elements of each cluster (also called average linkage clustering, used e.g. in UPGMA):
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- The sum of all intra-cluster variance.
- The increase in variance for the cluster being merged (Ward's method[6])
- The probability that candidate clusters spawn from the same distribution function (V-linkage).
Each agglomeration occurs at a greater distance between clusters than the previous agglomeration, and one can decide to stop clustering either when the clusters are too far apart to be merged (distance criterion) or when there is a sufficiently small number of clusters (number criterion). Software[edit]Open Source Frameworks[edit]Standalone implementations[edit]Commercial[edit] - MATLAB includes hierarchical cluster analysis.
- SAS includes hierarchical cluster analysis.
- Mathematica includes a Hierarchical Clustering Package
See also[edit] - ^ Jump up to:a b R. Sibson (1973). "SLINK: an optimally efficient algorithm for the single-link cluster method". The Computer Journal(British Computer Society) 16 (1): 30โ34.
- Jump up^ D. Defays (1977). "An efficient algorithm for a complete link method". The Computer Journal (British Computer Society)20 (4): 364โ366.
- Jump up^ "The DISTANCE Procedure: Proximity Measures". SAS/STAT 9.2 Users Guide. SAS Institute. Retrieved 2009-04-26.
- Jump up^ "The CLUSTER Procedure: Clustering Methods". SAS/STAT 9.2 Users Guide. SAS Institute. Retrieved 2009-04-26.
- Jump up^ Szรฉkely, G. J. and Rizzo, M. L. (2005) Hierarchical clustering via Joint Between-Within Distances: Extending Ward's Minimum Variance Method, Journal of Classification 22, 151-183.
- ^ Jump up to:a b Ward, Joe H. (1963). "Hierarchical Grouping to Optimize an Objective Function". Journal of the American Statistical Association 58 (301): 236โ244. doi:10.2307/2282967. JSTOR 2282967. MR 0148188.
- Jump up^ Zhang, et al. "Graph degree linkage: Agglomerative clustering on a directed graph." 12th European Conference on Computer Vision, Florence, Italy, October 7-13, 2012. http://arxiv.org/abs/1208.5092
- Jump up^ Zhang, et al. "Agglomerative clustering via maximum incremental path integral." Pattern Recognition (2013).
- Jump up^ Zhao, and Tang. "Cyclizing clusters via zeta function of a graph."Advances in Neural Information Processing Systems. 2008.
- Jump up^ Ma, et al. "Segmentation of multivariate mixed data via lossy data coding and compression." IEEE Transactions on Pattern Analysis and Machine Intelligence, 29(9) (2007): 1546-1562.
References and further reading[edit] |
+Citations (1) - CitationsAdd new citationList by: CiterankMapLink[1] Wikipedia
Author: Various Cited by: Roger Yau 1:43 PM 21 October 2013 GMT
Citerank: (28) 291862AODE - Averaged one-dependence estimatorsAveraged one-dependence estimators (AODE) is a probabilistic classification learning technique. It was developed to address the attribute-independence problem of the popular naive Bayes classifier. It frequently develops substantially more accurate classifiers than naive Bayes at the cost of a modest increase in the amount of computation.109FDEF6, 291863Artificial neural networkIn computer science and related fields, artificial neural networks are computational models inspired by animal central nervous systems (in particular the brain) that are capable of machine learning and pattern recognition. They are usually presented as systems of interconnected "neurons" that can compute values from inputs by feeding information through the network.109FDEF6, 291936BackpropagationBackpropagation, an abbreviation for "backward propagation of errors", is a common method of training artificial neural networks. From a desired output, the network learns from many inputs, similar to the way a child learns to identify a dog from examples of dogs.109FDEF6, 291937Bayesian statisticsBayesian statistics is a subset of the field of statistics in which the evidence about the true state of the world is expressed in terms of degrees of belief or, more specifically, Bayesian probabilities. Such an interpretation is only one of a number of interpretations of probability and there are other statistical techniques that are not based on "degrees of belief".109FDEF6, 291938Naive Bayes classifierA naive Bayes classifier is a simple probabilistic classifier based on applying Bayes' theorem with strong (naive) independence assumptions. A more descriptive term for the underlying probability model would be "independent feature model". An overview of statistical classifiers is given in the article on Pattern recognition.109FDEF6, 291939Bayesian networkA Bayesian network, Bayes network, belief network, Bayes(ian) model or probabilistic directed acyclic graphical model is a probabilistic graphical model (a type of statistical model) that represents a set of random variables and their conditional dependencies via a directed acyclic graph (DAG). For example, a Bayesian network could represent the probabilistic relationships between diseases and symptoms. 109FDEF6, 291941Case-based reasoningCase-based reasoning (CBR), broadly construed, is the process of solving new problems based on the solutions of similar past problems. An auto mechanic who fixes an engine by recalling another car that exhibited similar symptoms is using case-based reasoning. So, too, an engineer copying working elements of nature (practicing biomimicry), is treating nature as a database of solutions to problems. Case-based reasoning is a prominent kind of analogy making.109FDEF6, 291942Decision tree learningDecision tree learning uses a decision tree as a predictive model which maps observations about an item to conclusions about the item's target value. It is one of the predictive modelling approaches used in statistics, data mining and machine learning. More descriptive names for such tree models are classification trees or regression trees. In these tree structures, leaves represent class labels and branches represent conjunctions of features that lead to those class labels.109FDEF6, 291943Inductive logic programmingInductive logic programming (ILP) is a subfield of machine learning which uses logic programming as a uniform representation for examples, background knowledge and hypotheses. Given an encoding of the known background knowledge and a set of examples represented as a logical database of facts, an ILP system will derive a hypothesised logic program which entails all the positive and none of the negative examples.109FDEF6, 291944Gaussian process regression (Kriging)Kriging is a method to build an approximation of a function from a set of evaluations of the function at a finite set of points. The method originates from the domain of geostatistics and is now widely used in the domain of spatial analysis and computer experiments. The technique is also known as Gaussian process regression, Kolmogorov Wiener prediction, or Best Linear Unbiased Prediction.109FDEF6, 291945Gene expression programmingGene expression programming (GEP) is an evolutionary algorithm that creates computer programs or models. These computer programs are complex tree structures that learn and adapt by changing their sizes, shapes, and composition, much like a living organism. And like living organisms, the computer programs of GEP are also encoded in simple linear chromosomes of fixed length. Thus, GEP is a genotype-phenotype system.109FDEF6, 291946Group method of data handlingGroup method of data handling (GMDH) is a family of inductive algorithms for computer-based mathematical modeling of multi-parametric datasets that features fully automatic structural and parametric optimization of models.109FDEF6, 291947Learning automataA branch of the theory of adaptive control is devoted to learning automata surveyed by Narendra and Thathachar which were originally described explicitly as finite state automata. Learning automata select their current action based on past experiences from the environment.109FDEF6, 291948Supervised learningSupervised learning is the machine learning task of inferring a function from labeled training data.[1] The training data consist of a set of training examples. In supervised learning, each example is a pair consisting of an input object (typically a vector) and a desired output value (also called the supervisory signal). A supervised learning algorithm analyzes the training data and produces an inferred function, which can be used for mapping new examples. 25CBCBFF, 291950Unsupervised learningIn machine learning, the problem of unsupervised learning is that of trying to find hidden structure in unlabeled data. Since the examples given to the learner are unlabeled, there is no error or reward signal to evaluate a potential solution. This distinguishes unsupervised learning from supervised learning and reinforcement learning.25CBCBFF, 291951Reinforcement learningReinforcement learning is an area of machine learning inspired by behaviorist psychology, concerned with how software agents ought to take actions in an environment so as to maximize some notion of cumulative reward. The problem, due to its generality, is studied in many other disciplines, such as game theory, control theory, operations research, information theory, simulation-based optimization, statistics, and genetic algorithms.25CBCBFF, 292451Association rule learningAssociation rule learning is a popular and well researched method for discovering interesting relations between variables in large databases. It is intended to identify strong rules discovered in databases using different measures of interestingness.109FDEF6, 292454Others25CBCBFF, 292455Learning Vector QuantizationIn computer science, Learning Vector Quantization (LVQ), is a prototype-based supervised classification algorithm. LVQ is the supervised counterpart of vector quantization systems. LVQ can be understood as a special case of an artificial neural network, more precisely, it applies a winner-take-all Hebbian learning-based approach. It is a precursor to Self-organizing maps (SOM) and related to Neural gas, and to the k-Nearest Neighbor algorithm (k-NN). LVQ was invented by Teuvo Kohonen.109FDEF6, 292463Logistic Model TreeLMT is a classification model with an associated supervised training algorithm that combines logistic regression (LR) and decision tree learning. Logistic model trees are based on the earlier idea of a model tree: a decision tree that has linear regression models at its leaves to provide a piecewise linear regression model (where ordinary decision trees with constants at their leaves would produce a piecewise constant model).109FDEF6, 292464Minimum message lengthMinimum message length (MML) is a formal information theory restatement of Occam's Razor: even when models are not equal in goodness of fit accuracy to the observed data, the one generating the shortest overall message is more likely to be correct (where the message consists of a statement of the model, followed by a statement of data encoded concisely using that model). MML was invented by Chris Wallace, first appearing in the seminal (Wallace and Boulton, 1968).109FDEF6, 292465Lazy learningIn artificial intelligence, lazy learning is a learning method in which generalization beyond the training data is delayed until a query is made to the system, as opposed to in eager learning, where the system tries to generalize the training data before receiving queries.109FDEF6, 292466Instance-based learninginstance-based learning or memory-based learning is a family of learning algorithms that, instead of performing explicit generalization, compare new problem instances with instances seen in training, which have been stored in memory. Instance-based learning is a kind of lazy learning.109FDEF6, 292475k-nearest neighbor algorithmIn pattern recognition, the k-nearest neighbor algorithm (k-NN) is a non-parametric method for classifying objects based on closest training examples in the feature space. k-NN is a type of instance-based learning, or lazy learning where the function is only approximated locally and all computation is deferred until classification. 109FDEF6, 292476Analogical modelingAnalogical modeling (hereafter AM) is a formal theory of exemplar-based analogical reasoning, proposed by Royal Skousen, professor of Linguistics and English language at Brigham Young University in Provo, Utah. It is applicable to language modeling and other categorization tasks. Analogical modeling is related to connectionism and nearest neighbor approaches, in that it is data-based rather than abstraction-based.109FDEF6, 292478Probably approximately correct learningIn this framework, the learner receives samples and must select a generalization function (called the hypothesis) from a certain class of possible functions. The goal is that, with high probability (the "probably" part), the selected function will have low generalization error (the "approximately correct" part). The learner must be able to learn the concept given any arbitrary approximation ratio, probability of success, or distribution of the samples.109FDEF6, 292480Ripple-down rulesRipple Down Rules is a way of approaching knowledge acquisition. Knowledge acquisition refers to the transfer of knowledge from human experts to knowledge based systems.109FDEF6, 292481Support vector machinesIn machine learning, support vector machines (SVMs, also support vector networks[1]) are supervised learning models with associated learning algorithms that analyze data and recognize patterns, used for classification and regression analysis. 109FDEF6 URL: |
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