A Social Bookmarking Example
In a social bookmarking application, there are three objects in play:
- The node which represents the user who is doing the bookmarking
- The node which will represent the bookmarked WebResource
- The possibly many nodes which will represent the Tags placed on that bookmark
The objectives are:
- To create the bookmark node
- To create any Tag node which does not already exist for a given tag label
- To wire the graph