Arch 2: Digital Game-Based Learning MOOC for learning any discipline
I am proposing a gMOOC that uses a combination of digital games (using both casual and serious games) and other multimodal texts for teaching any discipline in the style of cMOOC; digital games entice learner interest and need for collaboration (which we define as "engaging in conversations").
CONTEXT(Help)
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Thoughts about gMOOCs »Thoughts about gMOOCs
What are the architecture options for gMOOCs »What are the architecture options for gMOOCs
Arch 2: Digital Game-Based Learning MOOC for learning any discipline
Digital Games for Teaching Rhetoric and Composition  »Digital Games for Teaching Rhetoric and Composition
EdGamer 83: Can Teachers Use the Top 10 Video Games of 2012? »EdGamer 83: Can Teachers Use the Top 10 Video Games of 2012?
Games MOOC Youtube Channel (MMO, Machinima, Virtual Worlds, WoW) »Games MOOC Youtube Channel (MMO, Machinima, Virtual Worlds, WoW)
Portal 2 for Teaching Math and Science »Portal 2 for Teaching Math and Science
Psychology of Video Games (for Architecture Considerations) »Psychology of Video Games (for Architecture Considerations)
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