Boys aged 8-18 spend on average 40 min a day playing VGs
Boys who play VGs for a minimum of 40 mins a day witness over 180 incidents of aggression per day or 5,400 incidents per month

98% games surveyed, agrression went unpunished

More than half the games the perpetrators were rewarded for their aggressive actions

78% of violent interactions in first ten mins of game play featured lethal violence

78% of violent action was shown up close and in detail

Almost 1/2 of VG segments featured humor

Only 10 % of all video game perpetrators possessed good or prosocial qualities






source: Popular Video Games: Quantifying the presentation of Violence and its Context 2003
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video games »video games
Do video games have negative effects on youth »Do video games have negative effects on youth
video games increase violence amoung youth »video games increase violence amoung youth
Studies of children exposed to violence show: »Studies of children exposed to violence show:
Boys aged 8-18 spend on average 40 min a day playing VGs
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