14. Learning processes and outcomes must be opportunity increasing

And finally along these lines, all learning & processes and the outcomes to which they lead must be opportunity increasing. They must provide more opportunities to have more opportunities to engage with life — not only for the learning, but for all the stakeholders involved (see point 3, above).

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14. Learning processes and outcomes must be opportunity increasing
The Evolutionary Challenge for Technology
01. Form follows function
02. The container flavors the contained
03. Ethical design involves stakeholders in design
04. Participation is voluntary
05. Case study method is dead
06. Problem based learning is better
07. Project oriented learning is best
08. Story telling mode of lecturing is dead
09: Story playing mode of simulation and game playing is better
10. Story dwelling: interweaving life learning & course subject matter
11. Learning must be fun
12. Learning processes and outcomes must be life affirming
13. Learning processes and outcomes must be future oriented
15. Educational technology must be transparent to the user
16. The learning process must seek to connect life with life
17. All forms of learning should weave 4 dimensions of conviviality
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