Game Mechanics

Bringing game mechanics and game dynamics into the conversation

http://knowledgegardens.wordpress.com/2013/01/31/thoughts-after-playing-foresight-engine-games/

An online Compendium graph on game therapy:
http://www.topicspaces.org:6767/static/GameTherapy/TOC.html

The elements of the gaming environment that could be moved into the realm of the treatment environment include:

1) the three dimensional aspect --Virtual Worlds

2) anonymity

3) Avatar

4) Scoring -- game move points

5) Collaboration

http://en.wikipedia.org/wiki/Game_mechanics

Existing examples:

Cancer programmes for kids
http://www.blortland.com/

From http://comtech13.xrce.xerox.com/
the idea of changes in belief systems through large scale social interactions



A treatment environment will need to:

Facilitate people to change their behaviours and beliefs:  How does participating in LSID lead to behavior or belief changes?

Workshop topic: 

provide means to measure engagement

How can we model emergence in LSID?

How about modeling clustering (AH)

 

How can we model deliberation discourses formally? (AH) THis is what debategraph does. It is also what I did re: the self and energy in my PhD.

Workshop topic: discourse modeling (debategraph)

Debategraph: How can data mining and information visualization be applied to LSID?


For us: health: chronic care: How  does LSID impact domains like health, sustainability, education, engineering, management, policy-making, and so on?

Relation to the chronic care model:

http://blogs.usask.ca/SHORE/Chronic%20Care%20Model.pdf

CBT: Cognitive Behavior Therapy -- game mechanics?
Mindfulness -- missing link?
Behaviorism-phenomenology schism
Relation to avatars, storytelling, quests?

RELATED ARTICLESExplain
J&A on SolrSherlock
Concepts and Definitions
Game Mechanics
1st, 2nd and 3rd person positions
Basic Element Analysis
Cartesian Dualism
Co-arise
Enaction: environment, action, experience
Feynman diagram
granularity
Mathematisation of phenom (dynamic systems theory, category theory)
Mental factors
Processes
Reappraisal of m-b dichotomy
Sense making
The 'hard problem' (relation between subj and obj)
Tools
Topic map
Wittgenstein's Ladder
Alternative Narrative
Anticipation
Boundary Infrastructure
Boundary Object
Co-creation
Co-evolution
Complex Adaptive Systems (CAS)
Conversation theory
Dominant Narrative
Eastern Thinking/Philosophy
Empathy
Enculturation
Entailment Mesh
Exception to Dominant Narrative
Intersubjectivity
Learned Helplessness
Machine Learning
Machine Understanding
Machines
Narrative Therapy
OODA loop
Organizational Communication
Semiotics
Signal to Noise Ratio
Theorists
Wheel of Karma
Graph of this discussion
Enter the title of your article


Enter a short (max 500 characters) summation of your article
Enter the main body of your article
Lock
+Comments (0)
+Citations (0)
+About
Enter comment

Select article text to quote
welcome text

First name   Last name 

Email

Skip