1. How can we improve the Game-Changing Game prototype?

This was our prototype, our alpha test, our strawman (to collect the arrows) – and will iterate on this again this afternoon.

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1. How can we improve the Game-Changing Game prototype?
Improving the Presentation?
Evaluating the prototype?
Features to clarify?
Naming the Game?
Sequencing the game?
2. How to make The Game Changing Game Happen?
3. What if this game was wildly successful?
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